by Soundiron
Oddball is a playful collection of pads, plucks, subs, stings, drones, & drums sampled from cheap digital keyboards.
From nostalgic ’90s synth emulations and cheesy percussion loops, to luscious ambiences, Oddball has got you ready for your next game score.
Please note: FULL retail version of Kontakt 5.5 or later is required. NOT for Kontakt Player.
$ 19.00
Oddball is a playful collection of pads, plucks, subs, stings, drones, & drums sampled from cheap digital keyboards and then manipulated to the intergalactic limit.
Each patch was carefully designed to unlock new realms of inspired creativity.
From nostalgic ’90s synth emulations and cheesy percussion loops & hits, to luscious ambiences & soundscapes, Oddball has got you ready for your next game or animation score.
Oddball is eccentric. You’ll hear electrical noises, tuning frequency modulations, and even a toy vibraphone.
We’ve also added white, brown, and pink noise generators that you can blend in with your synthesizing.
Oddball is a variety platter of sounds – It’s the perfect sample toolkit to add to your composing arsenal.
The Kontakt interface includes a suite of automation-ready sound-shaping controls to give you total creative flexibility.
You have control over swell, attack, release, offset, vibrato, filter, pitch (coarse & fine), articulation switching, cross-fading and layering, and so much more.
We’ve also included 20 unique sound-designed custom FX presets to give you lots of creative options.
This library comes with an adaptable LFO system, with selectable LFO shape, modulation target parameter, speed, intensity, tempo-syncing and fade-in time.
You can also apply your choice of 12 lowpass, high-pass and FX filters, with assignable modulation targets such as velocity, modwheel, expression, after-touch, key position and step-sequencer table control.
Our customizable arpeggiator offers a velocity table and control over arp direction, timing, swing, randomization and duration.
We’ve included a key and scale lock system to constrain your notes to common scales and keys for easy melodic composition and live performance.
The interface is rounded-out by our modular FX rack panel, with 18 different DSP effect modules that you can assign in any of 10 available slots, in any order that you wish.
You’ll find classic phaser, flanger, delay, distortion, amp and cab simulators, compressors, EQ, rotator and so much more.
The Reverb effect includes our favorite convolution reverb impulse responses, including 99 different rooms, halls, chambers and outdoor environments, plus another 40 custom FX impulses to radically transform the sound and open up whole new worlds of musical possibility.
We’ve added a great bank of FX rack chain factory presets to get you started!
This library is designed for the full retail version of Native Instruments Kontakt 5.5 or later.
Kontakt is an industry-standard advanced virtual instrument software platform.
Check out screenshots of our custom graphical user interface for Kontakt in the image gallery above.
They provide a wide range of sound shaping parameter controls, each one totally automation-ready in your host environment or Kontakt’s stand-alone mode.
Learn more about Kontakt by Clicking Here.
This is a standard Kontakt open-format library, so the free Kontakt Player does not fully support it and can only run it in a limited “demo mode”.
However, the sample directories are unlocked so you can use them in other wav-compatible software, sampler and synth formats.
The special Libraries tab doesn’t support this open-format Kontakt library, but you can use the standard File browser tab, or import this library into the Kontakt database and Quickload tools for easy navigation, loading and organization.
Oddball was created by Nathan Boler using a variety of cheap keyboards, toys, synths, FX plugins, pedalboards, and field recordings.
Nathan is a composer, producer and sound designer based in North Carolina.
He received a music business degree in 2013 and then began actively traveling to China, Mexico, Europe, and across the USA to compose original music, capture field recordings, and design ambient sounds.
Nathan’s professional experience ranges from music creation for virtual reality, games, short films, and podcasts, to capturing new instrument recordings and filming videos for Soundiron.
When not working on the next Soundiron project, Nathan posts his original music ideas to Spotify and Youtube for the love of the game.
He also enjoys cooking, biking, weight lifting, and watching old movies with his wife and their pet instruments.