Unique Sound Generation
VEEVUM’s sound sources (100 per instrument) can be selected using the Cells Beehive (Honeycomb), or can be randomised. They can also be filtered according to several categories which are specific for each instrument. The whole patch can be randomised as well, including effects, portamento and unison features.
Playing Modes
When the sound sources are chosen (up to 50 at once), they can be played in several ways: RANDOM will select a different sound source per played note, STACK will play all sound sources at once (FULL STACK) or will distribute all chosen sound sources in the keyboard (SPREAD STACK). FULL STACK also can crossfade each sound source with individual volume Lfo’s to create evolving textures (STACK CURVE MODE).
Ornaments
VEEVUM features an Ornamento engine which generates additional notes according to user predefined intervals. Useful to spice up arpeggiations, or to enrich static sustaining pads. The added notes can be quantised to scale with the Scale Manager, to avoid out of key intervals.
Arpeggiator and Step Effects
VEEVUM hosts an arpeggiator which in conjunction with the RANDOM playing mode will generate sequences of notes, triggering different sounds every time. Also VEEVUM sports a Step Volume and a Step Filter effects.
Convolver and Random Effects
VEEVUM includes the ever present Convolver with unique Impulse Responses which dramatically change the sounds characteristics. A special Convolver will be active on specific notes when the Random FX feature is activated.
More features
VEEVUM also includes Portamento, up to 6 voices unison, Pitch LFO’s and Volume AHDSR (per sound or per patch), Delay, Reverb, Phaser, Rotator effects and more…
Sound
Effects
Engines
Requires NI Kontakt 5.8.1 (R43), Veevum Luna does not work with Kontakt Player.
Operating System: N/A
RAM: 4GB+
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