Pragmabeat by Audiofier is a loops and hits sequencer engine that allows you to combine drums and percussion loops to create new sequences. It contains 4 sequencers to trigger an arsenal of drums, percussion and multi-sampled hits.
This library is ideal for ambient, cinematic, electronic, industrial, pop and acoustic music as well as everything in between.
PRAGMABEAT can be a very deep library, full of features, but it is also very straightforward if used at its basic functionality. PRAGMABEAT sounds structure includes 4 HITS layers (interchangeably called KITS or KIT PIECES) and 4 LOOPS layers. HITS are single sounds that can be sequenced (snare hit, cowbell hit), while LOOPS are prerecorded rhythms that can still be edited and sequenced as well.
The main feature of PRAGMABEAT is the automatic sounds combination and sequence/patterns creation features. At the click of a button (almost literally), drum kits and multi-structured patterns can be generated. Given the massive amount of sounds (HITS and LOOPS) and the randomisation engine capabilities, PRAGMABEAT provides a limitless source of inspiration for any music composer/producer’s rhythmic needs.
Pragmabeat includes 4 sequencers to trigger an arsenal of Drums, Percussion and Effects multi-sampled hits.
Additionally it sports 4 Lanes to drive tons of Audio Loops, from Acoustic to Designed Drums & Percussion, from Tonal Effects to Monster Earthshaking Impacts
Pressing C3 on the midi keyboard (or triggering it with a DAW) will activate the 4 HITS sequences and 4 LOOPS at once.
The key-switches C#3, D3 and D#3 will trigger respectively DRUM ROLLS, SNARE FILLS and TOM/SNARE fills.
The key switch E3 triggers selectable Crash Cymbals sounds.
The 4 Key-switches C1, D1, E1 and F1 trigger the 4 HITS sounds that can be played like with a standard drum hits library.
The 4 Key-switches C2, D2, E2 and F2 trigger the 4 LOOPS individually.
The Key-switches from C4 and B5 will trigger the SCENES change. Scenes are PRAGMABEAT’s combinations of sounds and sequences. When these Key-switches are displayed in several colours (from yellow to red), it means a PROGRESSIVE sequences randomisation has been generated.
In this case, the yellow keys will trigger less busy HITS sequences and LOOPS combinations, and each key will trigger a more complex scene, ending with scene 24, which will be the most complex and busiest.